Post by Angus McMillan on Jun 27, 2014 21:35:20 GMT -5
Basics
Name: Angus McMillan
Nicknames: Red, Hot Boss, E-Z
Age: 16
Birthday: October 27, 1997
Grade: 11th
Major Power: Mindscape Transportation - The power to convert physical matter into thought waves.
> Description: The user can trap physical objects in his mind, where the objects are rendered under the power of the user’s imagination. The user can also release objects from the mindscape at will. The act of releasing objects leaves behind a fingerprint of psionic energy, which can be used to expand the mindscape, form a psychic shield, or enhance other psychic powers.
> Applications:
- Item Storage - The user can store physical objects within his mind. In order for the user to transport an object, he must be able to clearly see the object and physically/mentally hold it. The user cannot store more than what the mindscape is capable of holding. He cannot store living creatures, such as other people or animals. He cannot erase objects from the mindscape, only release them back into reality. Each object that enters the mindscape must wait one second per kilogram before being released. The user can only release objects from the mindscape within his range of touch. Others cannot remove objects from the user's mindscape, but can observe the objects through visual telepathy/mind reading.
- Psionic Energy - As the user removes an object from the mindscape, it leaves an equal sized psionic energy fingerprint. This psionic energy also takes up space in the mindscape. If the user stores an object while psionic energy is taking up potential space, the object will push out that much psionic energy from the mindscape. Psionic energy can be used to expand the mindscape, form a psychic shield, or enhance other psychic powers. The user's psionic energy can be absorbed by others if not protected. Every 24 hours, the mindscape releases half of its current psionic energy.
- Mindscape Expansion - Space in the mindscape is measured in weight, not volume. The user begins with ten kilograms of space within the mindscape. This space can expand overtime through the use of transporting objects to and from the mindscape. Once per day, the user can expend all of his stored psionic energy to expand the mindscape. The amount of space added is equal to the amount of psionic energy expended.
- Psychic Shield - The user can conjure up a psychic shield that makes him immune to psychic attacks against the mindscape. Psychic attacks against the mindscape include mind reading, visual telepathy, and psionic absorption. The user must consciously activate the shield in order for it to work. The shield will stay active for one second per kilogram of psionic energy consumed. Powerful opponents may still be able to affect the user.
Major Power: Telekinesis - The power to manipulate objects with your mind.
> Description: The user can bind, grip, levitate, maneuver, pull, and push objects using his mind. In addition, the user can convert psionic energy into psychic strength, allowing him to manipulate heavier objects. He can also convert psionic energy into a telekinetic shell, which can protect him from physical harm.
> Applications:
- Basic Telekinesis - The user is able to manipulate objects with his mind. He can only move objects within his clear line of sight. The user is only able to lift what he can physically. He cannot move objects that are rooted in place. The user is able to interact with buttons, switches, and other simple devices. The user can lift other people or animals if their physical resistance is less than his psychic strength. Others can prevent the user from using telekinesis through psionic absorption.
- Psychic Strength - The user can physically lift 100kg. He must convert psionic energy into psychic strength in order to lift objects heavier than his physical limit. The weight of the object, minus the user's physical limit, equals how many kilograms of psionic energy is required to lift the object. Psionic energy required is consumed from the mindscape. Once the object is lifted, the user can manipulate it normally.
- Telekinetic Shell - The user can surround his entire body with an invisible field of telekinetic energy for brief periods of time. The shell protects the user from blunt physical force. It does not protect him from bladed weapons or bullets. The user must consciously activate the shell in order for it to work. The shell will stay active for one second per ten kilograms of psionic energy consumed.
Minor Power: Psionic Energy - The power to enhance one's physical strength with mental strength.
> Description: The user is able to defy strength limitations. He can enhance his physical attacks and lifting limit by converting psionic energy into kilograms of physical strength. Psionic energy required is converted from the mindscape. The user can convert any amount of psionic energy into physical strength per second. Others can prevent the user from using psionic strength through psionic absorption.
Member Group: Battle Front
Canon: No
Appearance: Angus is 6' 3" tall and weighs 195 pounds. He has short, spiky red hair and brown eyes. Angus is Irish and has a fair skin complexion. He carries a strong Irish accent that is very easy to distinguish. Angus has a menacing expression in public, but has a lax expression around friends. He appears to be in top physical shape, and is very muscular.
Angus usually wears loose fitting clothes, ranging from jerseys to windbreakers. He wears shorts or sweatpants depending on the weather, and short socks/tennis shoes. Angus often wears the colors red, white, and black. He is always seen carrying a gym bag over his shoulder, but never seen carrying books or binders.
Personality
Overall Personality: Angus is a hotheaded jock who is more focused on today than tomorrow. He is easy to forget about details and usually messes things up. Angus can stay focused, but only on things that he really likes. He rarely takes responsibility for his actions, resulting in his consistent lying. If he does get caught in a lie, he goes off into a fit of rage, usually punching the wall or throwing stuff. Most of Angus’ friends learn to just keep him focused on important matters so he doesn’t overwhelm himself later.
Angus has friends few, far, and in between. While he does have many internet friends to impress, his IRL friends are the ones who truly understand him. They know he likes to show off and make a fool of himself, and make sure to pick him up when he does take a fall. While Angus doesn’t show much appreciation, you can tell by his expression and happy demeanor when he’s with his friends. You can tell who his best friends are when he takes their food without asking.
Angus is smarter than he actually appears. He is a natural tactician, able to coordinate plans on the fly. Angus is very good at geometry, and can tell the weight an object or how tall a building is just by observing the surroundings. He is knowledgeable in nutrition, economics, and fitness. Angus is happy to share his knowledge with anyone who needs help, but has little patience if the don’t get it immediately.
Likes:
- Burgers
- Basketball
- Exercise
- Rock Music
- Sci-fi Movies
- RTS Games
- Big Dogs
- Parties
- Pranks
- Praise
Dislikes:
- Soy Milk
- Tennis
- Smoking
- Classical Music
- Kids Movies
- FPS Games
- Small Animals
- Jewelry
- Cobwebs
- Booing
Fears:
- Starvation
- Poodles
Strengths:
- Tactical Prowess
- Physically Fit
- Sense of Humor
- Team Player
- Critical Thinker
Weaknesses:
- Short Temper
- Stands Out
- Hard to Befriend
- Consistently Lies
- Easily Distracted
Goals:
- Become a superstar athlete.
- Throw the ultimate block party.
History
Family Members/Guardians:
> Father: Barry McMillan> Mother: Edna McMillan
- Age: 38
- Appearance: Red Hair, Blue Eyes
- Occupation: Real Estate Agent
- Info: Always away from home. Usually working in the city.
> Brother: Grady McMillan
- Age: 35
- Appearance: Brown Hair, Brown Eyes
- Occupation: Stay at Home
- Info: Tends to garden. Helps children with homework.
> Sister: Kathleen McMillan
- Age: 14
- Appearance: Red Hair, Yellow Eyes
- Grade: 9th
- Info: Likes birds and other animals. Tends to be quiet.
> Friend: Benedict Wolfe
- Age: 12
- Appearance: Red Hair, Green Eyes
- Grade: 7th
- Info: Writes fan fictions. Really likes comic books.
> Dog: Bowser
- Age: 16
- Appearance: Blonde Hair, Blue Eyes
- Grade: 11th
- Info: Ladies man. Spends a lot of time grooming.
- Age: 5
- Breed: English Mastiff
- Appearance: Male, Light Brown w/ Black
- Personality: Laid back. Loves belly rubs.
History: Angus was born in Dublin, Ireland. He lived with his family outside of Dublin in a little town called Straffan. Angus rarely got to see his father, since his father would take long trips to Dublin for his job. It paid well enough to keep the kids in school with food on the table. At home, Angus' mother would always be there to greet him in the morning and coming home from school. His two younger siblings would also be there to make sure he'd never be lonely. Although he doesn't agree, Angus had a good upbringing compared to most people.
While in high school, Angus was a B+ student and star athlete. He played in his high school basketball team and had high hopes for a future sports career. However, his school conduct was very poor. Angus would constantly find ways to vandalize school property, fight other students, and get suspended. His mother never knew how to handle this behavior, and would usually brush it aside as just youthful rebellion. It wasn't until after his tenth year of school that he went too far.
After playing a prank that he wishes to keep secret, Angus was expelled. His distraught mother called his father in order for him to come home and sort matters out. After learning this, Angus went into a blood rage and began wrecking the entire house, but not like you would think. He began exhibiting traits of super human strength, ripping baseboards out of walls and punching through concrete blocks. Angus even went so far as to throw his mother's car across the street. His father arrived and saw the destruction, along with his son in disarray.
Everything after that went by so fast. Angus' parents reported to the insurance company about the destruction wrought by their son's bare hands. Government officials came by shortly after, explaining their son's "gift" and the Ashford Academy. Angus' parents agreed instantly to ship him off, thinking that the school was a boarding school for highly esteemed young people. Little did they know the fate their son would have to endure. A war was going on between the students, and Angus would have to choose sides. Chains were meant to be broken.
Behind the Character
Name: Viking, or Eric
Chatango Name: VikingBurgerMan
RP Experience: I've had six years tabletop RP experience. This is my first forum RP.
How did you find us?: Sky brought me here by accident! ^_^
RP Sample: It had been almost three months since Angus first arrived at Ashford Academy, school for the gifted. Ever since arriving, he had nearly forgotten his past shortcomings, more focused on honing his powers than anything. It was early morning, 5:30 to be exact. Being sure not to wake his roommate, Angus slowly crept towards the corner behind his bed. There he found his 100kg barbell. He was about to begin his daily exercises, but not the type a normal person would do. No stretching required, nor sweat or strain. Only the limits of his imagination, literally.
Sitting at the edge of his bed, Angus took both hands and curled the barbell up to his chest. A bit of strength required, since it was his maximum lift weight. Right before losing his grip on the handle, the barbell began dissolving, almost like it had been tossed into corrosive acid. And then in an instant, gone! Angus sat there with his eyes glazed over from just waking up not five minutes ago, siting on the edge of his bed, waiting. After about one and a half minutes, he focused at his hands, and his muscles tensed for a moment. The barbell re-appeared in his grip, only to dissolve again right after.